import pygame

def main():
        pygame.init()
        pantalla= pygame.display.set_mode([480,300],pygame.FULLSCREEN)
        imagen=pygame.sprite.Sprite()
        salir=False
        while salir!=True:#Principal
            for event in pygame.event.get():
                if event.type== pygame.KEYDOWN:
                    salir=True    
            
main()           